Mona Lisa – has received five nominations.
The creation of Italic Pig’s Polymath Kevin Beimers is a stealth & forgery adventure that sees Leonardo Da Vinci’s famous creation brought to life as Renaissance Italy’s greatest art thief.
Having picked up a number of awards and nominations for his last production Schrödinger’s Cat And The Raiders Of The Lost Quark, including Best Game Script nominations from both Writers’ Guilds of Great Britain and Ireland, Kevin continues to push the company’s impressive storytelling record by securing Mona Lisa nominations for Best Casual Game, Best Story/Storytelling, Most Creative/Original Game, Best Quality of Art and Best Indie Game at the Development Awards ceremony in Paris later this month.
Italic Pig also has the honour of being only member of the UK games industry to receive nominations at the event.
“The Game Connection Development Awards program is designed to shed light on the most innovative and creative projects that we can find and offers additional exposure to those developers who are constantly pushing the industry forward,” said Pierre Carde, CEO of Game Connection. “We are very excited for the Game Connection Development Awards to spotlight and award more projects than ever and we look forward to seeing what the newest crop of nominees will bring.”
Mona Lisa’s game concept pitch was a recipient of a prestigious development award from Creative Europe’s MEDIA sub-programme, which, along with support from Northern Ireland Screen, has been used to fund the development process over the last year, utilising local homegrown talent to create a game with huge international appeal, whilst also helping to bolster the burgeoning games industry in the country.
The ambitious game sees you playing as Mona Lisa, a Renaissance robot of Da Vinci’s own design and a graceful and gadget-filled marvel of engineering perfection. When Mona is not busy breaking into 15th century strongholds and forging some of the greatest works of art that mankind has ever created, she is exploring the streets of Italy trying to solve a mystery that even Robert Langdon would struggle to make sense of.
“It’s an over the top mash-up of Dan Brown, Terry Pratchett and ‘springpunk’” describes Kevin Beimers, Mona Lisa’ creator, “Mona herself is a charming mix of Lara Croft and Inspector Gadget, clad in a modest floor-length dress. Leonardo, on the other hand, falls somewhere between Doc Brown and Peter Capaldi – amazed not so much by his own genius as by other’s stupidity. They make a great team to write for.”
The writer, director, programmer, artist and animator will attend the awards and the conference at the end of October hoping to not only secure more kudos for his company but also with a view to attracting further interest in Mona Lisa and exploring potential opportunities with publishers and distributors. Whilst the game will not be officially launched until 2017, Kevin will be showcasing exclusive first-look content from the game at the conference. For those familiar with the high-quality, narrative-driven games that he has been involved with in the past, Mona Lisa is sure to thrill.
To find out more about the game go to www.italicpig.com.
Italic Pig is a Northern Irish game development studio established in 2012, specialising in sarcastically epic story-driven adventure games. The studio is run by Kevin Beimers, one of the guys who brought you the critically-defamed Hector: Badge of Carnage (developed by Straandlooper, published by Telltale Games) and he’s not at all embarrassed about it.
Italic Pig’s debut game, Schrödinger’s Cat and the Raiders of the Lost Quark (Published by Team17) turned the infamous physics feline into a quantum action hero, battling anthropomorphic particles in a subatomic zoo. In 2015, the game was nominated by the Writers’ Guilds of both Great Britain and Ireland for Best Writing in a Video Game.
For more information on Italic Pig, Schrödinger’s Cat or Mona Lisa, drop by http://www.italicpig.com or follow @italicpig on Twitter.
Game Connection is an international marketplace for game developers, service providers and publishers looking to expand their network and find the right business partners. Key players from the games industry meet and broker deals with survey results from the 2015 Game Connection showing that there were around 3,000 deals at Game Connection, with an average deal size of around €287,000. There were over 2,700 attendees in 2015 (24% annual growth since 2011), along with 300 exhibitors and 450 buyers. The event is the most efficient match making system in the industry with over 10,000 meetings scheduled and attended within the 3 day event.
The next edition will take place in Paris on October 26th-28th 2016
For more information on Game Connection go to http://www.game-connection.com/